Documentation Index
Fetch the complete documentation index at: https://docs.extratimegg.com/llms.txt
Use this file to discover all available pages before exploring further.
ELO Rating
extratime uses a modified ELO rating system to rank teams within each server.How it works
Every team starts at 1000 ELO. After a match is recorded, both teams’ ratings are adjusted:- Winner gains points
- Loser loses points
The formula
The expected score for Team A against Team B:K= 32 (the K-factor, controlling volatility)S= 1 for a win, 0 for a lossE= expected score
Examples
| Scenario | Points gained/lost |
|---|---|
| Evenly matched teams (1000 vs 1000) | ±16 |
| Upset win (800 beats 1200) | Winner +27, Loser -27 |
| Expected win (1200 beats 800) | Winner +5, Loser -5 |
Key details
- ELO is per-server — a team’s rating in one server is independent of others
- ELO is team-based — individual players don’t have a separate ELO (the team’s roster determines its rating)
- Leaderboards sort by ELO descending
- ELO history is tracked and visible on team profiles